Temerra's Playground


Join the forum, it's quick and easy

Temerra's Playground
Temerra's Playground
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Liveric's Character Sheet

Go down

Liveric's Character Sheet Empty Liveric's Character Sheet

Post  Admin Thu Sep 17, 2009 9:05 pm

Graphical version here: http://comicrazy.pbworks.com/f/Liveric-rog3-wiz2.pdf

Liveric ,
Male Gnome, Rock Rog3/Wiz2: CR 5; Small Humanoid ;
HD 3d6+9(Rogue) , 2d4+6(Wizard) ;
hp 29;
Init +4;
Spd (20) 15 b/c of weight;
AC:14 (Flatfooted:14 Touch:14);
Atk +2 base melee,
+8 base ranged;

+8 (1d4-2, Dagger);
-2 (1d2-2, Unarmed);
SA: Spell-like Abilities
--Speak with Animals 3 1
--Dancing Lights 1 1
--Ghost Sound 1 1
--Prestidigitation 1 1 ;

SQ: Low-light Vision (Ex),
+4 Dodge Bonus to AC vs. Giants;
RF: Some 0 lvl arcane spells acquired if INT>=10,
+2 bonus for saves against illusions,
+1 attackbonus against kobolds & goblinoids;
AL N;
SV Fort +4, Ref +9, Will +6;
STR 6, DEX 18, CON 17, INT 15, WIS 14, CHA 10.
Skills: Alchemy +4,
Appraise +5,
Balance +2,
Climb -1,
Disable Device +7,
Disguise +3,
Escape Artist +3,
Hide +12,
Jump +0,
Listen +10,
Move Silently +7,
Open Lock +6,
Pick Pocket +7,
Profession (Engineer) +3,
Profession (Miner) +3,
Read Lips +3,
Scry +3,
Search +5,
Spellcraft +8,
Spot +3,
Swim -4,
Tumble +4,
Use Magic Device +1.

Feats: Armor Proficiency: light, Extend Spell, Scribe Scroll, Weapon Finesse: Dagger.
Spells Known (Wiz 4/3): 0 -- Arcane Mark, Dancing Lights, Daze, Detect Magic, Detect Poison, Disrupt Undead, Flare, Ghost Sound, Light, Prestidigitation, Ray of Frost, Read Magic, Resistance; 1st -- Charm Person, Color Spray, Detect Secret Doors, Mage Armor, Nystul`s Magic Aura, Summon Monster I, Ventriloquism.
Spells Prepared (Wiz 4/3): 0 - Detect Magic, Detect Poison, Flare, Ghost Sound (s), Ray of Frost; 1st - Charm Person, Color Spray (s), Mage Armor, Summon Monster I.

Possessions:
Weapons: Dagger (2 gp).
Goods:
Spellbook, wizard`s (15 gp);
Spell component pouch (5 gp);
Rations, trail (per day) (4) (20 sp);
Traveler`s outfit (1 gp);
Ink (vial) (8 gp);
Vial, ink or potion (1 gp);
Chalk, 1 piece (1 cp);
Coin: cp ( 6 ) (6 cp);
Coin: sp ( 8 ) (8 sp);
Coin: gp ( 20 ) (20 gp);
Candle ( 2 ) (2 cp);
Thieves` tools (30 gp);
Pouch, belt (1) (1 gp);
-->Black opal (1,000 gp);
-->Black pearl (2) (1,000 gp);
-->Amethyst (5) (500 gp);
-->Malachite (5) (50 gp);
-->Moonstone (5) (250 gp);
-->Fire opal (5) (5,000 gp);
-->Black star sapphire (1,000 gp);
-->Brown-green garnet (100 gp).
Pouch, belt (1) (1 gp);
-->Caltrops (1 gp);
Pouch, belt (1) (1 gp);
-->Flint and steel (1 gp);
Parchment (sheet) (10) (10 gp);
Torch (1 cp);
Inkpen (1 sp);

Animal, Weasel, None Animal, Weasel : CR 1/3; Tiny Animal ; HD 5d8 ( Animal) ; hp 14; Init + 2; Spd 20, Climb 20; AC 15; Atk + 1 base melee, + 7 base ranged; +7 ( 1d3-4, Bite ); SA: Attach (Ex) ; SQ: Scent (Ex); AL N; SV Fort + 2, Ref + 5, Will + 5; STR 3, DEX 15, CON 10, INT 6, WIS 12, CHA 10.
Skills: Appraise +5, Balance +10, Climb +11, Escape Artist +3, Hide +13, Jump +0, Listen +10, Move Silently +9, Scry +3, Search +5, Spot +4.
Feats: Weapon Finesse: Bite.[url][/url]

Admin
Admin

Posts : 135
Join date : 2009-08-30

Character sheet
Name:
Race:
Class:

https://temerra.rpg-board.net

Back to top Go down

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum